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This game has tons of replay, definitely its biggest strength.Ĭream the Rabbit is a brand new character to the Sonic the Hedgehog universe and the first character that's unlocked in the game. Playable characters in the game include Tails, Knuckles, Amy, and Cream, but none of these characters are playable until they've been unlocked and even when they are, players have to complete every level with each character this time around. Sonic will encounter the other three playable characters in the adventure during specific boss battles when the boss is defeated, it unlocks that character as playable. Sonic is the character to use to complete the game, because he's the one players must use at the beginning of the adventure. The collection of these Special Rings is a task for the characters other than Sonic, since Sonic's strengths aren't really in the exploration category. This is not an easy task because, as mentioned above, the levels in Sonic Advance 2 are absolutely humongous and extend out in all sorts of different directions. The designers encourage exploration by tossing seven Special Rings in each level the only way players can enter the bonus rounds in order to collect the Chaos Emeralds is to hunt down all seven of these rings. But that's the absolute, bare minimum accomplishment in Sonic Advance 2.īut this Sonic platformer focuses more on exploration this time around. The first time through with Sonic will take only a couple of hours. There aren't that many death gaps to fall into, or challenging jumps to perform. In all honesty, Sonic Advance 2 isn't a terribly difficult game to beat the first time through. All of the levels in this game feature their own network of platforms, tubes, rails, and other nifty platform elements that send our hero flying at top speed. Just like the past games in the Sonic series, the idea is to run through the levels, collecting rings and defeating/avoiding enemies taking a hit from a hazard will send all collected rings spilling all over the place, and without a ring in-hand, another hit will cause a painful death.
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Players still have to be quick with their jumping during a fast-paced run, since the crafty level designers put branching platforms all over the place.and the only way to get to certain areas in a level is to time the jumps perfectly to reach those particular platforms.
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The spike strips are still in the game (it's a Sonic staple, after all), but they're mostly positioned in locations that are clearly visible during some of the areas where players would be jumping and running at a more leisurely pace. Not only are these rounds absolutely massive, they're also balanced a lot better players who found themselves frustrated by a strategically placed spike strip that "conveniently" pops up underfoot during a super speed sprint will definitely notice that these annoyances have been almost completely removed from play.
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The level designs in Sonic Advance 2 are far and away the biggest change to the Game Boy Advance series. The action is much faster and the graphics are more vibrant with tons more character animation to give the sequel a lot more personality. Sure, the games utilize similar engines for their side-scrolling gameplay, and character art assets have obviously been borrowed out of the original GBA game, but it's unfair to assume this game is just a rehash. But once players head off into the first round, the differences are almost night and day. Link cable support for four players (single and multi-cart support)įirst glances at Sonic Advance 2 and the previous release last year will lead folks to believe that the sequel is simply the original game with new levels.Connection with GameCube's Sonic Adventure 2: Battle and Sonic Adventure DX.Just about one year later the team responsible for the game worked up a new adventure for the hedgehog and his pals, and this sequel, while looking very similar to the game released last year, offers a faster, deeper, and, of course, a more fun gaming experience than the original Sonic Advance. The first Sonic game on a Nintendo system was also an excellent design, proving that there were no hard feelings involved in the move.Īnd because the original Sonic Advance was a huge success for Sega on the handheld, a sequel was inevitable. The original Sonic Advance marked a huge point in videogame history: it was the first time Sega's key mascot made the move to a Nintendo system, as for years the blue hedgehog was one of Mario's key gaming competitors.